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Metallic Carpenter Bee

This was primarily a shader experiment using "Thin Film Interference". It was also an exercise in using Maya to model everything. I might eventually retopologize the mesh and bake the textures/displacements for rigging/animation - it's a WIP.

2nd V-Ray Render

2nd V-Ray Render

Modeling Time-lapse in Maya

Modeling Time-lapse in Maya

1st V-Ray Render

1st V-Ray Render

Wires in Maya

Wires in Maya

Shader test using "Thin Film Interference"

Shader test using "Thin Film Interference"

Shader test using "Thin Film Interference"

Shader test using "Thin Film Interference"